Below are a few of the projects I’ve worked on over the years; some released and others still to come!
It’s always exciting to work with a client on such things, with the TTRPG scene being possibly the most verdant of all creative mediums right now in terms of world-building and all the crunchy stuff we’ve come to love about the space. This also includes work done for proper board and wargames.
Some images are linked to the finished product, so do check them out. Everyone involved worked hard on them!
Hatchlings Games' homage to cult animation classic Ulysses 31, inspired by myths of ancient times and set in a science-fantasy universe. The Argo project features a number of unique and multicultural characters and designs, all featuring the comic-book stylings found on the two covers.
Angels of Khvor is an upcoming military science-fiction wargame, set on a distant but crucially-positioned planet. With an aesthetic like a lost animated series, this military chit and hexer will be nothing like you've played before. These covers showcase the visual style of the Khvor project, which includes a host of cards, counters and key art.
Heavy Vertical License, my entry into the Mini Mecha Jam on itch.io. I aimed to create a truly diagetic game space by designing a simulator through basic 3D and over-painting, as well as creating pixel interfaces.
Cover illustrations for Leyline Press' award-winning post-apocalyptic mecha TTRPG, Salvage Union. Alongside other artists like Hamish Frater and Francesco Silva, I worked on most of the mechanical designs and machinery.